In computer science, soft computing (sometimes referred to as computational intelligence, though CI does not have an agreed definition) is the use of inexact solutions to computationally hard tasks such as the solution of NP-complete problems, for which there is no known algorithm that can compute an exact solution in polynomial time. Soft computing differs from conventional (hard) computing in that, unlike hard computing, it is tolerant of imprecision, uncertainty, partial truth, and approximation. In effect, the role model for soft computing is the human mind.
The principal constituents of Soft Computing (SC) are Fuzzy Logic (FL), Evolutionary Computation (EC), Machine Learning (ML) and Probabilistic Reasoning (PR), with the latter subsuming belief networks and parts of learning theory.
Video Soft computing
Introduction
Soft Computing became a formal area of study in Computer Science in the early 1990s. Earlier computational approaches could model and precisely analyze only relatively simple systems. More complex systems arising in biology, medicine, the humanities, management sciences, and similar fields often remained intractable to conventional mathematical and analytical methods. However, it should be pointed out that complexity of systems is relative and that many conventional mathematical models have been very productive in spite of their complexity.
Soft computing deals with imprecision, uncertainty, partial truth, and approximation to achieve computability, robustness and low solution cost. As such it forms the basis of a considerable amount of machine learning techniques. Recent trends tend to involve evolutionary and swarm intelligence based algorithms and bio-inspired computation.
Maps Soft computing
Components
Components of soft computing include:
- Machine learning, including:
- Neural networks (NN)
- Perceptron
- Support Vector Machines (SVM)
- Neural networks (NN)
- Fuzzy logic (FL)
- Evolutionary computation (EC), including:
- Evolutionary algorithms
- Genetic algorithms
- Differential evolution
- Metaheuristic and Swarm Intelligence
- Ant colony optimization
- Particle swarm optimization
- Evolutionary algorithms
- Ideas about probability including:
- Bayesian network
Generally speaking, soft computing techniques resemble biological processes more closely than traditional techniques, which are largely based on formal logical systems, such as sentential logic and predicate logic, or rely heavily on computer-aided numerical analysis (as in finite element analysis). Soft computing techniques are intended to complement each other.
Unlike hard computing schemes, which strive for exactness and full truth, soft computing techniques exploit the given tolerance of imprecision, partial truth, and uncertainty for a particular problem. Another common contrast comes from the observation that inductive reasoning plays a larger role in soft computing than in hard computing.
References
External links
- EUROPEAN CENTRE FOR SOFT COMPUTING
- BISC SIG IN PHILOSOPHY OF SOFT COMPUTING
- SOCO: UPC Group on Soft Computing Systems
- http://www.soft-computing.de/def.html
- https://web.archive.org/web/20160310135547/http://dspace.nitrkl.ac.in:8080/dspace/bitstream/2080/1136/1/subudhi.pdf
Source of article : Wikipedia